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Home » Games News » They design our raids to be accessible to a broad spectrum of players
Think of how you could raid Serpent-shrine Cavern and Tempest Keep FFXIV Gil separately, but you might still want to hit both every week.
In terms of tuning, they want groups to be able to jump into the first raids pretty quickly, but they also don’t want them to overshadow the Heroic 5-player dungeons and more powerful quest rewards.
We’ll be designing the first few raid zones assuming that players have accumulated some blue gear from dungeons, crafted equipment, or quest rewards. In general, they want you and your guild members to participate in and enjoy the level up experience.
Very long raids can be a barrier for some players, but game developers also want to provide enough encounters for the experience to feel epic.
They design our raids to be accessible to a broad spectrum of players, so we want groups to be able to make the decision about whether to attempt the normal or Heroic versions of raids pretty quickly.
Whether you're a big guild or a small guild the choice won't be dependent on what items drop, but instead on what you enjoy the most.
Have a nice time with the Cheap WoW Gold farming! When you feel boring, don’t forget it always provides Cheap WoW Gold without your farming. You are welcome!
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